Text
Add Node → Compose → Text
One node, two jobs, depending on whether anything is wired into it.
With nothing connected, it’s a text area: a simple box where you write a prompt by hand and send it to your generators.
Connect something into it — a Prompt, a Prompt Split, or a finished result — and it flips into a log: read-only, showing you the exact prompt and model settings behind that result.
It’s the node that carries words into the graph. The one above it in the menu, Label, carries words onto the canvas for you to read and connects to nothing.
What’s on the node

| Area | What goes in it |
|---|---|
| Text box | Yours to type in while nothing is connected. Wire something in and it goes read-only, showing the upstream text live. |
| + Presets | Under the box: reusable scraps of text applied with a tick. See Presets. |
| P | Optional, on the left. A Prompt node, a Prompt Split, or a finished result’s own prompt handle. Leave it empty and the box stays editable. |
| P | The output, on the right: the text, ready to wire into a generator’s prompt input. |
More on handles in How nodes connect.
The handy trick
Wire a finished image or video’s result handle into a Text node, and it becomes a log showing you the prompt that made it. Disconnect it, and the text stays there, now editable — so you can tweak a word and send it off to a generator for a fresh variation. It’s a quick way to riff on something you’ve already made.